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Mixamo fuse clothing is in different uv space every time
Mixamo fuse clothing is in different uv space every time







Out of the box you get the Genesis 2 optimized base model that can be changed into many different characters and body shapes as the model is a parametric or procedural object that can be changed based on selection like you could with any primitive object. There are a lot of useful and key features that goes beyond simple character remodeling but lets stick to what would be useful when applied to UE4 as a means of player model development. Daz Studio at it’s top level would be considered a cornerstone or hub application that can be used to catalog and manage content then either send to any app supported by DS or exported to other applications that support FBX.









Mixamo fuse clothing is in different uv space every time